NVIDIA announced DLSS 5 at GTC on March 16, calling it its biggest graphics breakthrough since real-time ray tracing. Unlike earlier versions such as DLSS 4.5, which mainly generated pixels and frames for speed, DLSS 5 uses a neural rendering model to redraw lighting, materials, skin, and hair in real time. Demos drew criticism for smoothed, glossy faces, and an early leak via NBA 2K27 led modders to force it into unsupported games. Release is set for this fall.
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